Rustwork DevBuild v0.1.1a
Hello everyone, I’ve been developing Rustworn for the past few months—a steampunk‐arcane dungeon crawler built in Unity. It was first inspired by Decked out 2 , but I wondered what could be done more if you removed Minecraft as a game engine, so I started working on this project and over time it grew into its own identity and aesthetic. Here's just a quick update on what all works and exists in the game right now.
Main Menu & Hub/Shop
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Shop system works
Purchasable Gear
Owned Gear
Equipped Gear
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Scene transitions
Dungeon start/exit transitions
Deck and loadout transitions between scenes
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Core Systems
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Pressure system (Similar to Decked out Clank System)
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Shop Loop: Pick up artifacts, return to hub, spend them on the one upgrade
Rustwron
A steampunk-arcane first-person dungeon crawler in Unity
Status | In development |
Author | Stellaworks |
Genre | Adventure |
More posts
- Rustworn Devlog – One-Month Roadmap (June 2025)22 hours ago
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