Rustwork DevBuild v0.1.1a


Hello everyone, I’ve been developing Rustworn for the past few months—a steampunk‐arcane dungeon crawler built in Unity. It was first inspired by Decked out 2 , but I wondered what could be done more if you removed Minecraft as a game engine, so I started working on this project and over time it grew into its own identity and aesthetic. Here's just a quick update on what all works and exists in the game right now. 

Main Menu & Hub/Shop

    • Shop system works

    • Purchasable Gear

    • Owned Gear 

    • Equipped Gear

    • Scene transitions

    • Dungeon start/exit transitions

    • Deck and loadout transitions between scenes

  1. Core Systems

    • Pressure system (Similar to Decked out Clank System)

    • Shop Loop: Pick up artifacts, return to hub, spend them on the one upgrade

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