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Devlog

  • Post-Mortem
    June 28, 2025 by Stellaworks
    1
    #Post-Mortem, #GameJam
    What Went Well? All of the programing for this project was very simple and easy to do. I've also made sure to start building my own personal unity asset package for 2d and 3d basic templates. What Did... Continue reading
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Updated 19 days ago